Separation of Concerns
In computer science, separation of concerns (SoC) is a design principle for separating a computer program into distinct sections. Each section addresses a separate concern, a set of information that affects the code of a computer program. A concern can be as general as “the details of the hardware for an application”, or as specific as “the name of which class to instantiate”. A program that embodies SoC well is called a modular program. Modularity, and hence separation of concerns, is achieved by encapsulating information inside a section of code that has a well-defined interface. Encapsulation is a means of information hiding.[2] Layered designs in information systems are another embodiment of separation of concerns (e.g., presentation layer, business logic layer, data access layer, persistence layer).
Separation of concerns results in more degrees of freedom for some aspect of the program’s design, deployment, or usage. Common among these is increased freedom for simplification and maintenance of code. When concerns are well-separated, there are more opportunities for module upgrade, reuse, and independent development. Hiding the implementation details of modules behind an interface enables improving or modifying a single concern’s section of code without having to know the details of other sections and without having to make corresponding changes to those other sections. Modules can also expose different versions of an interface, which increases the freedom to upgrade a complex system in piecemeal fashion without interim loss of functionality
Separation of concerns is a form of abstraction. As with most abstractions, separating concerns means adding additional code interfaces, generally creating more code to be executed. So despite the many benefits of well-separated concerns, there is often an associated execution penalty.
Examples
Internet protocol stack
Separation of concerns is crucial to the design of the Internet. In the Internet Protocol Suite, great efforts have been made to separate concerns into well-defined layers. This allows protocol designers to focus on the concerns in one layer, and ignore the other layers. The Application Layer protocol SMTP, for example, is concerned about all the details of conducting an email session over a reliable transport service (usually TCP), but not in the least concerned about how the transport service makes that service reliable. Similarly, TCP is not concerned about the routing of data packets, which is handled at the Internet Layer.
HTML, CSS, JavaScript
HyperText Markup Language (HTML), Cascading Style Sheets (CSS), and JavaScript (JS) are complementary languages used in the development of web pages and websites. HTML is mainly used for organization of webpage content, CSS is used for definition of content presentation style, and JS defines how the content interacts and behaves with the user. Historically, this was not the case: prior to the introduction of CSS, HTML performed both duties of defining semantics and style.
Aspect-oriented programming
Aspect-oriented programming allows cross-cutting concerns to be addressed as primary concerns. For example, most programs require some form of security and logging. Security and logging are often secondary concerns, whereas the primary concern is often on accomplishing business goals. However, when designing a program, its security must be built into the design from the beginning instead of being treated as a secondary concern. Applying security afterwards often results in an insufficient security model that leaves too many gaps for future attacks. This may be solved with aspect-oriented programming. For example, an aspect may be written to enforce that calls to a certain API are always logged, or that errors are always logged when an exception is thrown, regardless of whether the program’s procedural code handles the exception or propagates it.